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WifightUserGuideOn this page... (hide)
1. IntroductionWelcome. This is the User Guide for wifight v1.02 The guide is still under development. In the first stage, explanations of the main wifight screens will be added in progressively. The information for each screen (and the individual games) can also be accessed from within wifight, either via a Palm "i" icon, or from a "User Guide" item in the menus. In the second stage, a more user-centric Introduction section will be added, focused on what people use wifight for. In the third stage, features that help to integrate the entire guide will be added in (e.g hyperlinking between sections). The development of the User Guide - and the related inline wifight Help Files - is being discussed at the wifight Forum. Your input there (or here!) is most welcome. 2. Create a New Game![]() Create New Game screen. First, choose your game. Tap on the “Select Game” button to go to the Select Game screen and choose from the list. Opponents come in 3 varieties: If you leave the Opponent space blank, you can play a single-player game against yourself. Next, for chess only, wifight provides three computer opponents, each a bit stronger than the other. Just type in: chessbot, supachessbot or megachessbot. To challenge another wifighter: enter their name on this screen. Recently active players, and those currently online can be found via the "Browse Player Roster" menu item ("Game Room" and Chat Room" screens). The full list of wifighters, and their online status, is on the Web - http://wifight.com/players. Asking around in the wifight Chat Room is another good way to find opponents. Finally, select whether you want to be Player 1 or 2. Playing second is a disadvantage in some games, more so in checkers, and very much so in Dots & Boxes. If you draw in Dots & Boxes as Player 2, wifight awards you the game. wifight's games don't have time limits (yet). Most games move at a relaxed pace over a few days, but you can play as fast or as slowly as you like - up to a limit. If you don't make a move in 60 days the game will be abandoned and awarded to your opponent.
3. The Game Room![]() Game Room screen This is your wifight HQ. All the games you play or spectate are listed here. The buttons and the Menus give you access to all of wifight’s other features. The first time you run wifight the Game Room screen will be blank. This is because you are not playing or spectating any games yet. As you start to play or spectate, a continually updated summary of each game appears in your game list. Scroll the game list with the scrollbar or the 5-way nav. Select games by tapping on them or clicking the center rocker switch. Selecting a game will bring it up in full screen. Games are ordered in the Game Room list by most recent activity (most recent on top.) Games you are playing in have green, blue or gray bars depending on whether it's your turn, not your turn, or the game is over. Spectated games have bright yellow bars. Each game's summary shows the type of game, the players’ names, the number of moves made, whose move it is (for your own games) and a miniature screen shot of your last view of the game. “Browse Games archive” takes you to the Games Archive. This is an index of 50 wifight games past and present. You can choose games to spectate from here. “Game details” Provides more info about games in the list, and several game options: (1) the “Offer Draw”, “Quit” and “Delete” buttons for your own games and (2) the "Quit Spectating” button. “Purge old games” removes all completed games from the Game Room list. They may still be found in the Games Archive, though. “Connect” starts up your device’s data connection process, then logs you into wifight. “Disconnect” logs you out of wifight and disconnects your device’s data connection. “Alerts Preferences” set sound or vibrate alerts when turns are played in games you’re playing in (or spectating). “About wifight” Version/developer info, plus web links to the Wifight Main Page, Players List, and latest download version. Try hitting space bar.
“New Game” also takes you to “Create new game” screen “Chat” - Where is everybody? Tap here to chat with other wifighters in real time Connection Indicators: In the top right of screen are four tiny boxes that are either light (online) or dark (offline) green. You can tap those boxes to refresh or enable your connection. They light up in order as you complete the steps in the log in process:
4. Games Archive![]() Games Archive The Games Archive displays a list of 50 wifight games, drawn from games past and present. It is sorted so that games with most recent activity are at the top. All games are stored on the server. Upon entering the Archive the index of games must first be fetched. Games you are playing in or already spectating are marked accordingly. If you only want to see ongoing games, select the "Filter List" button and in the popup, uncheck the box "Show games that are over". Other filter options allow you to exclude your own games or single player games. Like the list in the Game Room, the Archive list provides a mini-summary of each game. For ongoing games, the vital details are updated whenever you re-enter the Archive. The unfiltered list is very long – just scroll. The "Refresh" button will refresh the list. If you want to spectate a game, scroll to it (highlight it) and select it via the center key of the 5-way. wifight will download the game's data and then open the game. The game will appear in your Game Room list with a yellow bar.
5. The Chat Room![]() Chat Room screen wifight has a single, simple chat channel where everyone can join in the fun. The big window at the top is where messages appear. When you enter the Chat Room after each login, recent messages will be downloaded to this window from the server. Treos will load about 55 lines of chat. Each message has the poster's nick and is time-stamped. If the poster is currently logged in, and has visited the Chat Room at least once since logging in, then all their messages will have a bright green border. Your own messages will too. The small bottom window is where you write your messages. Use your preferred text input method or the inbuilt virtual keyboard accessed from the Menu. The Menu also provides Select/Copy/Cut/Paste functions for your message text, and you can also Undo a Cut or Paste. The "Send" button posts the message. "Games" takes you to the Game Room, and "Recent" opens up your most recently opened game in full-screen mode. You can use the "/me" emote command. If Luv2Play types /me likes to chat this will be posted as * Luv2Play likes to chat
6. Chess![]() Chess screen This help file has three sections:
6.1 Wifight's Chess RulesGoal: To checkmate your opponent's King. wifight's implementation of chess recognises most standard rules, including:
wifight does NOT yet recognise:
This situation could be resolved by the players in the Chat Room. 6.2 GamePlayYou can play chess against yourself, other wifighters or one of three computer opponents (chessbot, supachessbot, and megachessbot in order of strength). If you challenge another player (via the Create New Game screen) the game will immediately open in full-screen view. If another player has challenged you, the game will appear in your Game Room list with a bright green bottom bar and the text "YOUR TURN". Tap on it, or select it with the 5-way, to open it in full-screen mode. There are (as yet) no time-limits to Chess games, and you can play as fast or as slow as you like. When it is your turn, you have four game-play options, described in detail below: (1) Play your turn. (2) Quit (or delete) the game. (3) Offer or accept a draw. (4) Exit the game-screen. If it is your opponent's turn, options 2-4 are available. (1) Play a turn. Each turn in chess requires three steps: *Select a piece * Select a destination square * Select "Go!".
Once your move is made, the starting and destination squares will have a RED border, and likewise when your opponent moves. (2) Quit a game: open "Game Details" from the menu and select "Quit". If you have only made one move in the game, "Quit" will abort the game (i.e. neither player wins nor loses). If you have made two moves or more, "Quit" means you resign and lose the game. The "Delete" option simultaneously quits the game, and purges it from your Game Room's game list (but it remains in the Archive). (3) Offer a draw, or accept draw offered by your opponent: open "Game Details" from the menu and select "Offer Draw" or "Accept Draw" respectively. The "Quit", "Delete" and "Draw" options are also available from the list view: highlight your game and open "Game Details" from the menu. (4) The "Games" or "Chat'''" buttons will exit you from the full-screen view of your game, and return you to the Game or Chat Room. Your game will remain in your personal game list. "Rotate board": ("View" menu) lets you turn the board around to watch the game from the point of view of White or Black. "Forward" and "Back" arrowheads: Located bottom right, tap on these to step through the moves of a game, in forward or reverse. If you highlight one, you can use your 5-way centre key to step through the turns. Pressing the space bar will cause the current turn to be redisplayed. Captured pieces appear in the border areas on either side of the board. 6.3 Computer opponentswifight features 3 levels of AI opponent play:
7. Chess NoAI![]() Chess noai screen with blocked move (white pawn captures black queen) highlighted in grey This help file has two sections:
7.1 Wifight's Chess NoAI RulesGoal: To checkmate your opponent's King. Chess NoAI is a variant of chess for two players, devised first (as far as we know) by Brennan Underwood, wifight's developer. It varies from regular chess in one way only: at each turn a player is blocked from choosing what is (usually) the "best" move. This move is calculated by a chess engine that monitors the game in the background. "NoAI" stands for "No Artificial Intelligence". There is only one situation where you will NOT be blocked from making the best move: when you only have one legal move to make. In the opening of course, there is often no single "best move": in this phase the chess engine determines its blocked move based on "calculation", rather than from a chess openings "book". For information about the rules of regular chess that also apply in chess NoAI, see the chess section. Strategy: Because Chess NOAI is so new, there are no references that can tell us the best way to play it. One important theme appears to be "duplication", both in defence and attack. When attacking, try to attack two pieces at the same time (e.g. by a knight fork). Only attack pieces that are defended singly. When trying to checkmate, organise your pieces so that you can choose between two pieces (or two destination squares) to deliver the mate. The AI cannot block both of them! In defense, try to keep important pieces doubly defended. While many games seem to descend quickly into heavy attacking mode, I think it can also pay to play defensively, and to aim, as in regular chess, for an endgame with the better pawn situation. You can then promote your pawns to Queens, which are perhaps even more powerful in chess NoAI than in regular chess (because they can deliver double attacks). 7.2 GamePlayYou can play chess NoAI against yourself or against other wifighters. If you challenge another player (via the Create New Game screen) the game will immediately open in full-screen view. If another player has challenged you, the game will appear in your Game Room list with a bright green bottom bar and the text "YOUR TURN". Tap on it, or select it with the 5-way, to open it in full-screen mode. There are (as yet) no time-limits to Chess NoAI games, and you can play as fast or (nearly) as slow as you like. However, if you have not made a move within 60 days, then the game will be abandoned and you will lose the game. When it is your turn, you have four game-play options, described in detail below: (1) Play your turn. (2) Resign (or quit) the game. (3) Offer or accept a draw. (4) Exit the game-screen. If it is your opponent's turn, options 2-4 are available. (1) Play a turn. Each turn in chess requires three steps: *Select a piece * Select a destination square * Select "Go!".
Once your move is made, the starting and destination squares will have a RED border, and likewise when your opponent moves. (2) Resign a game: open "Game Details" from the menu and select "Resign". If you have only made two moves in the game, the option "Quit" will appear instead of "Resign": it will abort the game (i.e. neither player wins nor loses). The "Delete" option simultaneously resigns or quits the game (depending on how many turns you have played) and purges it from your Game Room's game list (but it remains in the Archive). (3) Offer a draw, or accept draw offered by your opponent: open "Game Details" from the menu and select "Offer Draw" or "Accept Draw" respectively. The "Resign", "Quit" and "Draw" options are also available from the Game Room list view: highlight your game and open "Game Details" from the menu. (4) Exit the Game. The "Games" or "Chat" buttons will exit you from the full-screen view of your game, and return you to the Game or Chat Room. Your game will remain in your personal game list. "Rotate board": ("View" menu) lets you turn the board around to watch the game from the point of view of White or Black. "Forward" and "Back" arrowheads: Located bottom right, tap on these to step through the moves of a game, in forward or reverse. If you highlight one, you can use your 5-way centre key to step through the turns. Pressing the space bar will cause the current turn to be redisplayed. Captured pieces appear in the border areas on either side of the board.
8. Checkers![]() Checkers screen with "Go" button This help file has two sections:
8.1 Wifight's Checkers RulesGoal: To gain control of all of your opponent's pieces either by capturing them (via jumps), or by trapping them so they cannot move. Unlike chess, where the rules are highly standardized, the rules of checkers vary from place to place, and over time. The notes below explain how wifight implements the unstandardized (or otherwise uncertain) rules.
8.2 GamePlayYou can practise checkers against yourself or play other wifighters. If you challenge another player (via the Create New Game screen) the game will immediately open in full-screen view. When creating the game you can choose to be Player 1 (RED pieces) or Player 2 (WHITE). If another player has challenged you, the game will appear in your Game Room list with a bright green bottom bar and the text "YOUR TURN". Tap on it, or select it with the 5-way, to open it in full-screen mode. There are (as yet) no time-limits to checkers games, and you can play as fast or as slow as you like. Your preferred game speed could possibly be discussed with your opponent in the Chat Room, if they chat regularly. When it is your move, you have four game-play options, described in detail below: (1) Play your turn. (2) Quit (or delete) the game. (3) Offer or accept a draw. (4) Exit the game-screen. If it is your opponent's move, options 2-4 are available. (1) Play a turn. Each turn in checkers requires three steps: *Select a piece *Select a destination square *Select "Go!". Some turns (multiple jumps) involve repeating this three-step sequence one or more times.
Once your move is made, the starting and destination squares will have a RED border, and likewise when your opponent moves. For a move involving multiple jumps, only the squares of the final jump are highlighted. (2) Quit a game: open "Game Details" from the menu and select "Quit". If you have only made one move in the game, "Quit" will abort the game (i.e. neither player wins nor loses). If you have made two moves or more, "Quit" means you resign and lose the game. The "Delete" option simultaneously quits the game, and purges it from your Game Room's game list (but it remains in the Archive). (3) Offer a draw, or accept draw offered by your opponent: open "Game Details" from the menu and select "Offer Draw" or "Accept Draw" respectively. It is unsporting to offer a draw when you are obviously losing. The "Quit", "'''Delete" and "Draw" options are also available from the list view: highlight your game and open "Game Details" from the menu. (4) "Close" will exit you from the full-screen view of your game, and return you to the Game Room. Your game will remain in your personal game list. "Rotate board": ("View" menu) lets you turn the board around to watch the game from the point of view of Red or White. "Forward" and "Back" arrowheads: Located bottom right, tap on these to step through the moves of a game, in forward or reverse. If you highlight one, you can also use your 5-way center key to step through turns. Pressing the space bar will cause the current turn to be redisplayed. Captured pieces appear in the border areas on either side of the board. 9. Dots & Boxes![]() Dots & Boxesscreen with "Go" button This help file has two sections:
9.1 Wifight’s Boxes RulesGoal: to add the final, fourth line to more boxes than your opponent. There is only one difference between wifight’s implementation of Boxes and the rules you may have encountered elsewhere. If both wifighters fill an equal number of boxes, then the game is NOT a draw but a WIN for Player 2. This reflects the marked disadvantage of being Player 2. Here are a few things you may not know about Boxes:
9.2 GamePlayThere are four variations (mods) of Boxes, which only differ in the size of the square grid used (3x3, 4x4, 5x5, 6x6). The numbers are the number of dots along each side of the square. All the explanations below apply equally to all the variations. You can practise Boxes against yourself or play other wifighters. If you challenge another player (via the Create New Game screen) the game will immediately open in full-screen view. When creating the game you can choose to be Player 1 (RED lines/boxes) or Player 2 (BLUE). If another player has challenged you, the game will appear in your Game Room list with a bright green bottom bar and the text "YOUR TURN". Tap on it, or select it with the 5-way, to open it in full-screen mode. There are (as yet) no time-limits to Boxes games,. You can play as fast or as slow as you like, but Boxes is generally played much quicker than chess and checkers. Your preferred game speed could possibly be discussed with your opponent in the Chat Room, if they chat regularly. When it is your move, you have four game-play options, described in detail below: (1) Play your turn. (2) Quit (or delete) the game. (3) Offer or accept a draw. (4) Close the game-screen. If it is your opponent's move, options 2-4 are available. (1) Play a turn. Each turn in Boxes requires one or more repeats of the following three steps: *Select Dot #1. *Select Dot #2. *Select the “Go!” button to connect the two dots with a vertical or horizontal line.
If the line you create is the fourth side of one box (sometimes two) then that box (or boxes) will be filled with your color (RED or BLUE). Whenever you create a box, and if available dots still remain, you get an extra go. You MUST join two more dots with a line, by repeating the three steps above. If there are no available dots left (i.e. the entire grid is filled with RED and BLUE squares) the game is over. (2) Quit a game: open "Game Details" from the menu and select "Quit". If you have only made one move in the game, "Quit" will abort the game (i.e. neither player wins nor loses). If you have made two moves or more, "Quit" means you resign and lose the game. The "Delete" option simultaneously quits the game, and purges it from your Game Room's game list (but it remains in the Archive). (3) Offer a draw, or accept draw offered by your opponent: open "Game Details" from the menu and select "Offer Draw" or "Accept Draw" respectively. The "Quit", "Delete" and "Draw" options are also available from the Game Room list view: highlight your game and open "Game Details" from the menu. (4) The “Games” and “Chat” buttons at the bottom of the Boxes screen will exit you from the full-screen view of your game, and return you to the Game or Chat Room. Your game will remain in your personal game list. "Rotate board": ("View" menu) does not yet function in Boxes. "Forward" and "Back" arrowheads: Located bottom right, tap on these to step through the moves of a game, in forward or reverse. If you highlight one, you can also use your 5-way’s centre key to step through the turns. Pressing the space bar will cause the current turn to be redisplayed. 10. Reversi![]() Reversi endgame, with scores on side ![]() Reversi start position, with Black's legal moves shown in grey This help file has two sections:
10.1 Wifight's Reversi RulesGoal: to end the game with more coins of one's own color on the board than your opponent. The rules of Reversi (also called Othello) are highly standardized, and you could consult Wikipedia for a fuller description. The notes below provide an outline of how to play.
The famous quote about Reversi is "It takes a minute to learn but a lifetime to master". The rules are indeed exceptionally easy, but reversi has very deep strategy, and also requires strong calculating powers. If you want to play against a computer opponent on your Palm, there is a very powerful freeware edition: called PilOth: http://www.freewarepalm.com/games/piloth.shtml 10.2 GamePlayYou can practise reversi against yourself or play other wifighters. There is no inbuilt engine to challenge. If you challenge another player (via the Create New Game screen) the game will immediately open in full-screen view. When creating the game you can choose to be Player 1 (BLACK coins) or Player 2 (WHITE). If another player has challenged you, the game will appear in your Game Room list with a bright green bottom bar and the text "YOUR TURN". Tap on it, or select it with the 5-way, to open it in full-screen mode. There are (as yet) no proper time-limits to reversi games, and you can play as fast or (nearly) as slow as you like. Your preferred game speed could possibly be discussed with your opponent in the Chat Room, if they chat regularly. However, if you have not made a move within 60 days, then the game will be abandoned and you will lose the game. When it is your move, you have four game-play options, described in detail below: (1) Play your turn. (2) Resign (or quit) the game. (3) Offer or accept a draw. (4) Exit the game-screen. If it is your opponent's move, options 2-4 are available. (1) Play a turn. Each turn in reversi requires two steps: *Select a square on which you want to place your coin *Select "Go!".
(2) Resign a game: You can choose "Resign" either directly from the left-menu or from within the "Game Details" screen. If you have only played two turns in the game, a "Quit" option will appear instead of "Resign" and this will abort the game (i.e. neither player wins nor loses). In the "Game Details" screen, another option, "Delete", simultaneously quits or resigns the game (depending on how many turns you have played) and purges it from your Game Room's list (but it remains in the Archive). (3) Offer a draw, or accept draw offered by your opponent: open "Game Details" from the left-menu and select "Offer Draw" or "Accept Draw" respectively. It is unsporting to offer a draw when you are obviously losing. The "Resign", "Quit" and "Draw" options are also available from the game list view: highlight your game and open "Game Details" from the menu. (4) Exit the Game Tapping the "Games" or "Chat" buttons will exit you from the full-screen view of your game, and return you to the Game or Chat Room. Your game will remain in your personal game list. Other Menu Items, and details "Rotate board": ("View" menu) lets you turn the board around 180 degrees "Forward" and "Back" arrowheads: Located bottom right, tap on these to step through the moves of a game, in forward or reverse. If you highlight one, you can also use your 5-way center key to step through turns. Pressing the space bar will cause the current turn to be redisplayed. The number of occupied squares for each color is shown in a black or white circle in the border areas on either side of the board. 11. Reversi Chain ReactionThis help file has two sections:
11.1 Wifight's Reversi Chain Reaction RulesGoal: to end the game with more coins of one's own color on the board than your opponent. The rules of Reversi Chain Reaction are identical to Reversi except for one change : Coins that are flipped as per a normal Reversi move can cause further flips as part of that move, if they now trap one or more of your opponent's coins, and so on. Thus a normal Reversi-type move can set off a powerful "chain reaction" of flips that spreads across the existing array of coins. These reactions can be especially dramatic later in the game. As yet little is known about the strategy for Reversi Chain Reaction, but from our limited experience so far, there appears to be much overlap with normal Reversi. Some of the basic rules of Reversi Chain Reaction (and Reversi) are given below. For full rules of Reversi consult Wikipedia. Reversi Chain Reaction was, to our knowledge, invented by wifight member trgeoff, and coded into wifight reality by Brennan Underwood. It is the second game variant invented by a wifight member, the other being ChessNoAI (by Brennan).
11.2 GamePlayYou can practise Reversi Chain Reaction against yourself or play other wifighters. There is no inbuilt engine to challenge. If you challenge another player (via the Create New Game screen) the game will immediately open in full-screen view. When creating the game you can choose to be Player 1 (BLACK coins) or Player 2 (WHITE). If another player has challenged you, the game will appear in your Game Room list with a bright green bottom bar and the text "YOUR TURN". Tap on it, or select it with the 5-way, to open it in full-screen mode. There are (as yet) no proper time-limits to Reversi Chain Reaction games, and you can play as fast or (nearly) as slow as you like. Your preferred game speed could possibly be discussed with your opponent in the Chat Room, if they chat regularly. However, if you have not made a move within 60 days, then the game will be abandoned and you will lose the game. When it is your move, you have four game-play options, described in detail below: (1) Play your turn. (2) Resign (or quit) the game. (3) Offer or accept a draw. (4) Exit the game-screen. If it is your opponent's move, options 2-4 are available. (1) Play a turn. Each turn in Reversi Chain Reaction requires two steps: *Select a square on which you want to place your coin *Select "Go!".
(2) Resign a game: You can choose "Resign" either directly from the left-menu or from within the "Game Details" screen. If you have only played two turns in the game, a "Quit" option will appear instead of "Resign" and this will abort the game (i.e. neither player wins nor loses). In the "Game Details" screen, another option, "Delete", simultaneously quits or resigns the game (depending on how many turns you have played) and purges it from your Game Room's list (but it remains in the Archive). (3) Offer a draw, or accept draw offered by your opponent: open "Game Details" from the left-menu and select "Offer Draw" or "Accept Draw" respectively. It is unsporting to offer a draw when you are obviously losing. The "Resign", "Quit" and "Draw" options are also available from the game list view: highlight your game and open "Game Details" from the menu. (4) Exit the Game Tapping the "Games" or "Chat" buttons will exit you from the full-screen view of your game, and return you to the Game or Chat Room. Your game will remain in your personal game list. Other Menu Items, and details "Rotate board": ("View" menu) lets you turn the board around 180 degrees "Forward" and "Back" arrowheads: Located bottom right, tap on these to step through the moves of a game, in forward or reverse. If you highlight one, you can also use your 5-way center key to step through turns. Pressing the space bar will cause the current turn to be redisplayed. The number of occupied squares for each color is shown in a black or white circle in the border areas on either side of the board. 12. Reversi: Play to LoseThis help file has two sections:
12.1 Wifight's Reversi: Play to Lose RulesGoal: to end the game with fewer coins of one's own color on the board than your opponent. The rules of Reversi: Play to Lose are basically the same as for normal Reversi, but instead of trying to maximise the number of your coins, you actually aim to "lose", i.e. end up with fewer coins. The notes below provide a brief outline of the most basic aspects of play (for more see the rules of Reversi, e.g. on Wikipedia). For strategy hints do a Babelfish translation (if necessary) of this French-language page: http://pagesperso-orange.fr/opabinia/reverse.html
12.2 GamePlayYou can practise Reversi: Play to Lose against yourself or play other wifighters. There is no inbuilt engine to challenge. If you challenge another player (via the Create New Game screen) the game will immediately open in full-screen view. When creating the game you can choose to be Player 1 (BLACK coins) or Player 2 (WHITE). If another player has challenged you, the game will appear in your Game Room list with a bright green bottom bar and the text "YOUR TURN". Tap on it, or select it with the 5-way, to open it in full-screen mode. There are (as yet) no proper time-limits to Reversi: Play to Lose games, and you can play as fast or (nearly) as slow as you like. Your preferred game speed could possibly be discussed with your opponent in the Chat Room, if they chat regularly. However, if you have not made a move within 60 days, then the game will be abandoned and you will lose the game. When it is your move, you have four game-play options, described in detail below: (1) Play your turn. (2) Resign (or quit) the game. (3) Offer or accept a draw. (4) Exit the game-screen. If it is your opponent's move, options 2-4 are available. (1) Play a turn. Each turn in Reversi: Play to Lose requires two steps: *Select a square on which you want to place your coin *Select "Go!".
(2) Resign a game: You can choose "Resign" either directly from the left-menu or from within the "Game Details" screen. If you have only played two turns in the game, a "Quit" option will appear instead of "Resign" and this will abort the game (i.e. neither player wins nor loses). In the "Game Details" screen, another option, "Delete", simultaneously quits or resigns the game (depending on how many turns you have played) and purges it from your Game Room's list (but it remains in the Archive). (3) Offer a draw, or accept draw offered by your opponent: open "Game Details" from the left-menu and select "Offer Draw" or "Accept Draw" respectively. It is unsporting to offer a draw when you are obviously losing. The "Resign", "Quit" and "Draw" options are also available from the game list view: highlight your game and open "Game Details" from the menu. (4) Exit the Game Tapping the "Games" or "Chat" buttons will exit you from the full-screen view of your game, and return you to the Game or Chat Room. Your game will remain in your personal game list. Other Menu Items, and details "Rotate board": ("View" menu) lets you turn the board around 180 degrees "Forward" and "Back" arrowheads: Located bottom right, tap on these to step through the moves of a game, in forward or reverse. If you highlight one, you can also use your 5-way center key to step through turns. Pressing the space bar will cause the current turn to be redisplayed. The number of occupied squares for each color is shown in a black or white circle in the border areas on either side of the board. |